Events

Where to put radio controls: six rules of thumb

Which controls get a radio decides what the arena sees. Here is how we choose them with course planners — and what to expect from the terrain.

A meshO Control clipped to a control stand beside a SportIdent unit

A radio control earns its place when the arena wants to know about it: who is about to finish, who has cleared the hard leg, who is leading at the halfway point. These six rules are what we work through with the course planner a couple of weeks before an event.

1. Start at the finish

The finish and the control before it are the first two radios on any event. Together they tell the commentator who is coming in and in what order, a minute or two before they arrive. A BSF8-SRR unit at the finish picks up both SIAC air punches and manual punches.

2. Then the pivots, and one or two mid-course

Controls that several courses share — pivots — give the most splits for one radio. Add one or two around the middle of the long courses, so there is something to show while the leaders are still out.

3. Cluster, don’t scatter

Each radio passes punches to its neighbours until one reaches meshO Prime, so radios close together build a stronger network than the same number spread across the map. More radios are better than fewer: a stronger network, and more choice about which controls go on the screens.

4. Read the terrain for range

Range depends on vegetation, topography and distance, and no one can predict it exactly. Our rules of thumb (drawn in the range guide):

Terrain between radiosTypical range
Unobstructed line of sightmore than 3 km
Sparse vegetationabout 1 km
Dense vegetation150–300 m

5. Bridge the gaps

A control behind a hill or a long way out needs a path back. Put an intermediate radio at a rough midpoint, or on a tall antenna pole, and let the mesh carry the punch. On the day we watch the signal strength between radios and add one wherever a unit cannot reach the network.

6. Set up the SportIdent units

Radio controls hear the short-range radio transmission a SIAC card sends when it punches, at any SportIdent unit in beacon mode (which units work). For that to happen, the SI unit at each radio control must be set to “send last record” in SportIdent Config+ (“Send the last punch” under AIR+ radio in meshO Manager). Setting it on every control lets you add a radio anywhere on the day — at almost no cost to SIAC batteries.

Placing them on the day

Turn meshO Prime on first — it creates the network. Then place radios from the closest to the furthest, switching each on with the magnet as you go. A radio searches for the network for up to a minute; once a single light blinks once a second, it has joined. If it never stops searching, the network needs another radio between it and the rest.

More detail is in the planning guide.

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